Design and development for an experimental production of I'm Not Here Right Now. Unreal Engine powered real-time video content creating the vast mountainous landscapes described in the play.
Directed by John Livesey
Technical Director and Design by Dan Light
Assistant Director: Laura Henderson Child
Lighting Designer: Oliver Hynds
Performed by Sam Thorpe-Spinks and Julia Pilkington
Big thanks to Ed Walters, Jonathan Chan and Sam Ferstenberg
Photos by Izzy Hayden